KICKDOM
Fast-paced arcade football where skill, not your wallet, decides the winner.
Football, but distilled.
Kickdom is what happens when you take ninety minutes of football, throw out the offside rule, the slow build-up, and the boring stretches, and keep only the part where two players try to outwit each other with a ball between them.
Matches last two minutes. The pitch is small. Every touch counts and every read matters. The ladder is decided on the field — your skill, your reads, your timing.
It's the kind of game we wanted to make because nobody else was making it. Competitive, accessible, and unembarrassed about being a sport.
Six rules of the game.
Real-time 1v1 PvP
Instant matches, no random rolls. Two minds, one ball, sudden death after the whistle. Skill is the entire ladder.
Build Your Squad
Eleven slots, hundreds of players, every one with a different temperament. Compose around your style, not the meta.
Clan Warfare
Form a clan. Defend a region on the world map. Attack at fixed windows. Reputation is permanent and visible.
100% Fair Play
Server-authoritative simulation, replay every match, instant report. Cheaters last hours, not days.
Skill First
The ladder is decided on the pitch. Your reads, your timing, your composure under pressure — that's what climbs.
Live Service, Done Right
Seasonal content with real changes, not just skins. Patch notes you actually want to read.
Patches, devlog & press kit.
See the speed.
The numbers.
Where the ladder climbs next.
Soft Launch
Open beta with core 1v1 mode. Ranked ladder, six maps, fifty player cards.
Physics Rebuild
New ball trajectories, contact friction, momentum-aware tackles. Match feel locked in.
Clan Warfare
World map, regional control, scheduled clan events. Where Kickdom becomes a sport.
Co-op 2v2
Doubles mode with shared squad pools. Couch-coop friendly, online friend-friendly.
Step on the pitch.
Two minutes is enough. Either you'll keep playing or you won't, and we're fine with both. We'd rather be the game you love than the one you tolerate.
