

Mithrall: Realm of the Dwarves
Forge what cannot be unmade.
- Release
- Q4 2027
- Players in one realm
- Up to 15,000
- Platform
- PC, on Steam
What Mithrall is
Mithrall: Realm of the Dwarves is a massive survival-sandbox MMO. Dig into the mountains, build kingdoms above and below ground, claim and tax the land, and fight from skirmish to siege in a vast realm shared by up to 15,000 players.
- Up to15,000players in one realm
- 7dwarven peoples
- 8schools of magic
- 3lands, from safe ground to lawless
The land itself is yours to change.
Dig and terraform the world: carve tunnels, open caverns, move the earth.
- Crown a peak with your fortress
- Dig your own halls into the rock
- Mine deep for the richest ore
Explore every biome, each with its own resources, creatures and dangers.

One race, seven peoples
Your people is who you are, not a class: every dwarf can wield any weapon and learn any craft.

KahzuldKahzul'Grim, the neutral capital 
VolzarThe volcanic Dark Lands 
SkralThe frozen north 
GaldrukThe woodland east 
GrullokThe tangled jungle 
SethukThe desert and its oases 
HjorlokThe great grasslands

Kahzul'Grim
The neutral capital at the crossroads of the realm, where every clan meets. Beyond its walls, the further you go, the greater the risk and the richer the reward.
Choose your risk

Green Lands
Safe ground around the cities, where every journey begins.

Orange Lands
Contested ground. Most keep the peace; bandits do not.

Black Lands
No rules. Claim the land, wage war, keep what you take.
The further you venture, the richer the land and the higher the price of a fall.
Your arsenal, your rules
Every weapon grants its own abilities. Swap them and master them.
Play your way: no classes, just choices.


From the announcement trailer

War axe 
Warhammer 
Sword 
Mace 
Dagger 
Club

Greatsword 
Maul

Spear 
Halberd

Bow 
Crossbow 
Slingshot

Hand cannon 
Blunderbuss 
Long rifle 
Gatling gun

Shield 
Tower shield

Tome of knowledge

Emberzul staves 
Rimekhal staves 
Vahlmun staves 
Ankhaz staves 
Grothun staves 
Solvahl staves 
Morgkul staves 
Vhorrak staves
From crude to runeforged
Materials and mastery decide how fine your gear can be.
CrudeRuneforged

Eight schools of magic
No mana: every spell comes from your staff.
Behind: a shot from the announcement trailer
Claim land, rule it, tax it

- Plant your claim in the lawless lands
- Hold it against rival clans
- Collect taxes while it stands

From skirmish to siege, tactics and gear decide the outcome.
- Massive battles for land, fortresses and resources.
- Skill-based combat where timing and position matter.
- Hardcore risk what you carry can be lost when you fall.

The wild fights back

Wild beasts

Brutes

Titans

Dragons
The stable

Mountain ram
Strength for the climb

Griffin
Scouts the enemy lines

Giant hen
Speed on open ground

Warhorse
Swift on the long road

Giant eagle
Reaches hidden lands

War boar
Strength in the charge

Mountain goat
Sure-footed on the ridges

Ash drake
Crosses the burning lands

Great stag
Speed through the forest

Frost bear
Strength in the frozen north

Dune lizard
Crosses the deep desert

Pack yak
Hauls the clan's goods
Behind: a shot from the announcement trailer
The trailer
Notes from the forge
Every Mithrall devlog

The Arsenal of Mithrall
The longest look yet at how Mithrall plays. The full melee arsenal, eight schools of magic with a real healer role, physics-based archery, confirmed dwarven engineered firearms, a crafting quality ladder with the maker's mark, the material tiers (and the wood and stone ones we think are missing), plus a first look at freshly drawn dwarven shields.
The Seven Peoples of Mithrall
The wider world has its elves, humans and orcs, but this realm is not theirs. Mithrall belongs to the dwarves, all seven peoples of them. Meet the Kahzuld, Volzar, Skral, Galdruk, Grullok, Sethuk and Hjorlok: how each biome reshaped its people, and how earning their trust opens their craft, their capitals in the black zones, and knowledge older than all of them.
Mithrall, in short
What is Mithrall: Realm of the Dwarves?
Mithrall: Realm of the Dwarves is a massive survival-sandbox MMO. Dig into the mountains, build kingdoms above and below ground, claim and tax the land, and fight from skirmish to siege in a vast realm shared by up to 15,000 players.
When does Mithrall come out?
Mithrall is coming to Steam in Q4 2027. Wishlist it on Steam to follow its release.
Who is making Mithrall?
AnkleBreaker Studio, an independent game studio near Paris, France.
How many players share a realm?
Up to 15,000 players share one realm.
Does Mithrall have classes?
No classes, just choices. Your people is who you are, not a class: every dwarf can wield any weapon and learn any craft.
Who are the seven peoples?
One race, seven peoples: the Kahzuld of Kahzul'Grim, the neutral capital; the Volzar of the volcanic Dark Lands; the Skral of the frozen north; the Galdruk of the woodland east; the Grullok of the tangled jungle; the Sethuk of the desert and its oases; and the Hjorlok of the great grasslands.
How does magic work?
There are eight schools of magic: Emberzul (fire), Rimekhal (frost), Vahlmun (healing), Ankhaz (arcane), Grothun (nature), Solvahl (light), Morgkul (shadow) and Vhorrak (storm). There is no mana: every spell comes from your staff.
Can I build my own fortress?
Yes. Crown a peak with your fortress or hide your halls deep beneath the rock, raise walls, claim territory in the lawless lands and set taxes to fund your conquests. The land itself is yours to change: carve tunnels, open caverns, move the earth.
How dangerous is the realm?
You choose your risk. The Green Lands around the cities are safe ground; in the Orange Lands most keep the peace, bandits do not; the Black Lands have no rules. The further you venture, the richer the land and the higher the price of a fall: what you carry can be lost when you fall.
Where can I follow Mithrall?
Wishlist it on Steam, join the AnkleBreaker Studio Discord, read the studio's devlog, or visit the official site, mithrall.com.

Your story is yours to forge. The realm awaits.
Wishlist Mithrall and follow the game to hear what comes next.
Above: the logotype, from the announcement trailer













