Forge with us.

7 roles are open at a small, independent studio near Paris. We grind, we tryhard, and we share the upside.

See the open roles

What you would forge

Right now, Mithrall: a massive dwarven survival-sandbox MMO of war, trade and ancient power. Every picture here is from it.

Discover Mithrall
Illustration from Mithrall: a war table carved with mountains, clan banners planted on it
Illustration from Mithrall: a dwarf of the Skral, the people of the frozen north
Illustration from Mithrall: the Black Lands, where war is waged under a burning sky

What we hold to

Profit-sharing
Every shipped title returns a slice to everyone who built it. We grind hard and we share what the grind earns. No opaque formulas, no discretionary bonuses.
Tryhard culture
We hold ourselves to a high bar. We sweat the details, ship the hard thing, and expect the same from everyone at the anvil.
At the anvil, together
We build in person near Paris: faster iteration, fewer threads, more whiteboards. Remote is on the table for the right person in the right role, but on site is the default we hire for.
Open-source time
Paid weekly hours to contribute to open source. Engagement with the wider craft is part of the job.
Dedication, rewarded
Big studios extract dedication and pay it back in burnout. We expect commitment to the game and tie compensation directly to its success.
Built to last
We hire people who want to spend years on a world, not weeks on a ticket. Long-tenure teams build games that outlive the trend cycle.

Not your role? Tell us anyway.

If you are exceptional at something we did not list, we want to know. Send a portfolio, a project you are proud of, or a long letter explaining why you would fit.

hello@anklebreaker-studio.com