

Nhật ký phát triển
Những dòng chia sẻ thật lòng từ mọi thế giới chúng tôi đang xây dựng: nhật ký phát triển, post-mortem, truyền thuyết và ghi chép thực tế. Chúng tôi chỉ đăng khi có điều đáng nói.
Các bài viết bằng tiếng Anh.

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The Machine Behind Mithrall
The playtest platform is live, and it is only the visible tip. TombStack, Nodary, Engraver, our multiplayer work at MMO scale, a new art pipeline: a full behind-the-scenes tour of the machine we are building around Mithrall while we rebuild it.
Our Stance on AI
We use AI. A lot of it. Deeply. Not to cut corners - to do what wasn't possible before as a small studio. The honest version: who we are, what we use it for, what we don't, and why Mithrall has been silent for a year.
Reign of Dwarf: Post-Mortem - What We Learned, and What Comes Next
Our first game taught us hard lessons about communication, community boundaries, marketing, and surviving review-bombing. Here's the honest post-mortem - and what comes next with Mithrall.